Action » Log
Mode - Custom is a flexible way to replay another person's game.
Each hand has three seed numbers which you can use to replay a game scenario via Mode - Custom or explore an interesting hand via Cards Query.
The three seed numbers for the beginning of this game are 15048, 15136, 14960.

The Log Heading contains the Mode, Game Number, Player ID, date, and time.
Each deal has a deal number, three seed numbers surrounded by matching [ ], and current player scores.
Pegging Log:
- TURN - turn 0 is the Starter
- ME - HAL's plays
- YOU - your plays
- COUNT - 0 to 31
- POINTS - of the play
- FOR - explanation
All pegging and hand points are correct. If muggins or over-pegging errors are detected they are shown on the pegging line or hand crib points line.
Clicking Action - Log the first time in a game will display the Log beginning at the first hand, this screen shot. Click the play table or the Log Window to resume play.
Clicking Action - Log later will display the Log of the latest hand.
Clicking the actual log at the end of a game (see Action - Log), will let you save it as a file when prompted.
Action » Log » End
This screen shot is of a completed Mode - Custom game set up as follows:
- scores - 0 0
- dealer - HAL
- seeds - 15048, 15136, 14960
The seed numbers correspond to Card Series 1.

See Action Log - Start for the start of this game.
Hands Log
- HANDS
- POINTS
- DISCARDS
GREEN text is for hands that are scored. BLUE text is for any hand not scored at the end of the game.
In TRAINING or CUSTOM Mode you can choose a file name when prompted. In WEB, MATCH, and MANUAL Mode you get an automatically-generated file name when you click YES.
Use WORDPAD, not NOTEPAD or MS WORD, to examine it later!
See Record - Log for similarities and differences in a Summary log.
Mode Scenario
Mode - Scenario is a flexible way to analyse the discards and subsequent pegging given a board position.
Each hand has three seed numbers which you can use to set up a scenario via Mode - Custom or Cards Query as well.
The three 'Legacy' seed numbers for deal 7 of this game scenario are 18197, 485, 29073.

The Summary Log has five lines for each deal. The Heading Line contains the Deal #, 9 pegging play columns (Cut, 1-8), and three seed numbers.
Line 2 shows HAL's count and correct pegging points if any, and the TOSS SCORES columns for lines 3 and 4.
Line 3 shows HAL's pegging plays, his discards, and scores.
Line 4 shows your pegging plays, discards, and scores.
Line 5 shows your count and correct pegging points if any.
When using DISPLAY - POINTS - MANUAL any errors in your pegging points are shown in line 2 and e errors in your hand crib points are shown in Lines 3 and 4 respectively.
Select DISPLAY - MISTAKES - SELDOM or OFTEN to penalize HAL for counting errors. HAL's pegging errors are shown in Line 5 and hand crib errors on line 4.
Clicking Record - Log the first time in a game will display the Log beginning at the first hand, this screen shot.
Click the table or the Log Window to resume play.
Clicking Record - Log later will display the Log of the latest hand.
Clicking Record - Log at the end of a game, will let you save it as a file when prompted.
See Action - Log for similarities and differences in a Detailed log.

























